Since some apps (like 3d apps) recognize the keypad as a distinct controller from the rest of an extended ASCII keyboard, and I only find Num0, Num1, etc. instead of 1, 2, etc. as well in the keyboard mapping options, how can I differentiate these keys? Did I miss a custom setting?
For example, my software uses “Num1” (numpad 1) as the camera view and “1 (!)” (key above Q) as constraining the dragging of an object in the X axis.
Please help… thanks.